Add shader prep utils

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keanutaufan 2024-09-14 23:12:41 +07:00
parent 006377b31a
commit 929421ba6d
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31
src/shaders.ts Normal file
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export function loadShader(gl: WebGLRenderingContext, type: GLenum, source: string) {
const shader = gl.createShader(type);
if (!shader) {
throw new Error("WebGL fails to create shader for given type");
}
gl.shaderSource(shader, source);
gl.compileShader(shader);
if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
const compileError = gl.getShaderInfoLog(shader);
throw new Error("Error when compiling shader: " + compileError);
}
}
export function loadProgram(gl: WebGLRenderingContext, vertexShader: WebGLShader, fragmentShader: WebGLShader) {
const program = gl.createProgram();
if (!program) {
throw new Error("WebGL fails to create program");
}
gl.attachShader(program, vertexShader);
gl.attachShader(program, fragmentShader);
gl.linkProgram(program);
if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
const linkError = gl.getProgramInfoLog(program);
throw new Error("Error when linking program: " + linkError);
}
}